Introduction

There are many purposes for this Digital Product Assignment. First, the project allows for college students to make their first lesson plan under ideal conditions and see what type of work is put into planning and creating a lesson. Secondly, the project allows the college student to see the importance of technology in teaching and how it can help enrich any students learning experience. Finally, this assignment helps the college student to learn how to make connections of outside resources within a lesson plan and other content area. My lesson is directed towards eighth grade Algebra students who are just learning how to make box-plots and incorporate a Web 2.0 tool named ToonDoo. According to the NC Standard Course of Study the objectives for learning box plots is to collect, organize, analyze, and display data (including box plots and histograms) to solve problems. The learning student outcomes expected from these Algebra students in my lesson plan are that the students will create a box plot through completing a worksheet that is assigned individually and the student will utilize the technology, ToonDoo, effectively. Additionally, t he rationale for my lesson is to explain the importance of the relationship between charts and real life scenarios. This helps the students to appreciate what they are learning and hope to fully comprehend how to make charts if they know that it is something that they will be able to use later in life. In my ideal situation, I would want to assume that my students already have some pre-requisite skills. In content, I would hope that the students know numbers and operations, measurement, and geometry and in technology, I would hope that my students know how to use a basic calculator and basic functions on a computer. Nonetheless, I would still need materials such as paper, pencil, colored pencils, graphing calculator, white board, white board pens, overhead, and an overhead graphing calculator. This lesson aligns with the 21st Century Framework because it is incorporating technology and stretching the children to think outside of the box. The student outcome skills depicted in the picture of a rainbow of the 21st Century Framework are life and career skills (working with each other and with technology to further the students understandings and gain skills with working with others), learning and innovation skills (the students learn from the lecture and from the two activities in class to help improve on what they did not understand before), information, media, and technology skills (the ToonDoo activity used as homework), and core subjects and 21st century themes (the core subject being math while using a modern way of introducing the information). In addition to the rainbow are 21st century skills that support the system, which are standards and assessments, curriculum and instruction, professional development, and learning environments, which I believe my lesson, portrays these aspects. The technology incorporates modern learning because there are new websites and tools that students can learn from to enhance their understandings.